To be added later in Early Access:
- Drugs and Disorders: buy synthetic drugs to temporarily empower your agents, with the risk that they develop Mental Disorders*.
- Perks and Mutations: your agents can acquire special skills (Perks) and obtain Mutations*.
- Diplomacy*: talk to the Narks on the streets of the city and obtain favors.
* Not in the first Early Access build.
Note: Early Access Game.
Note: Language available for Early Access. English.